DESCRIPTION | some optional description of your choice |
WAITFOR_UID | See "Strategies" |
RUNWHILE_UID | See "Strategies" |
UID | Unique IDentifier. See "Strategies" |
REINFORCE, RAID, ATTACK | the type of movement. The value to use can be found in the language configuration file. (as in Farmizzator) |
RESOURCES, DEFENSES | the type of scouting. The value to use can be found in the language configuration file. (as in Farmizzator) |
ATTACKS | set a fixed quantity of attacks (optional) |
MAXATTACKS | set a maximum quantity of attacks (default = 1000) |
MINATTACKS | set a minimum quantity of attacks (default = 1) |
TARGETSXATTACK | how many targets you want to have for each attack (used when ATTACKS not set) |
MINPAUSE | Minimum pause in minutes (default = 5) |
RANDOM | change the order of targets listed or searched (default = true) |
TROOP_NAME | type of troops, in the server language or as an alias defined in the language configuration file. (as in Farmizzator) |
ALLOWLESS | “false” if you want to send the amount of troops and don't send anything if you don't have them, “true” if you might also send less than the specified troops when you don't have enough; default is “false”. (as in Farmizzator) |
MINIMUM_TROOPS | the minimum amount of troops to send when allowLess=“true”; default is “0”. (as in Farmizzator) |
RANDOMISE | “true” if you want to add or subtract a random number, up to 10%, to the troops to send. Useful to disguise the bot as a human; default is “true”. (as in Farmizzator) |
TROOP_AMOUNT | the number of soldiers to send. The actual amount sent depends on the values of “allowLess”, “min” and “randomise”. (as in Farmizzator) |
XCOORD, YCOORD | target village coordinates. (as in Farmizzator) |
TARGET_VILLAGE | the name of the target village. Better to use coordinates instead. (as in Farmizzator) |
CATA_TARGET1 | catapult first target, as it appears in the selection box; default is random target. (as in Farmizzator) |
CATA_TARGET2 | catapult second target, as it appears in the selection box; default is no second. (as in Farmizzator) |
RATE | how often to send troops; default is “1”. Any positive number, even with decimals. (as in Farmizzator) |
RADIUS | the radius from your village to search; (Maximum of 40) |
MINPOP | minimum pop to farm |
MAXPOP | maximum pop to farm |
MAXVILLAGES | maximum villages the farm must have |
DAYSINACTIVE | how many days the farm doesn't grow all villages; (Maximum of 7) |