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        <title>VilloNanny the Travian Bot docs:nextversion:strategies</title>
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       <dc:date>2010-09-06T11:19:38+01:00</dc:date>
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        <dc:date>2010-08-21T13:09:35+01:00</dc:date>
        <title>docs:nextversion:strategies:autoreader</title>
        <link>http://www.villonanny.net/wiki/docs:nextversion:strategies:autoreader?rev=1282392575&amp;do=diff</link>
        <description>Purpose  To read ReportsWhen to use  when want to read and optionally default some or all reportsWhen to avoid   

Server strategy to automatically read messages and optionally send messages for certain events.

Place either before or after all village strategies but inside server</description>
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        <dc:date>2010-02-18T21:35:09+01:00</dc:date>
        <title>docs:nextversion:strategies:destroybuilding</title>
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        <description>Purpose   To destroy a building by reducing its levels When to use   When you need the plot for a different building When to avoid   When you still need the builing! 

The DestroyBuilding strategy will remove building levels down to 0 or a specified minimum level at which point it well complete and set the finish flag.</description>
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        <dc:date>2010-04-30T17:35:25+01:00</dc:date>
        <title>docs:nextversion:strategies:index</title>
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        <description>Available Strategies
FieldGrowth  Increases the level of all fields  GrowItem  Makes new buildings or increases the level of any field or building up to a given value  CapacityIncreaser  Increases the level of the warehouse and/or the granary automatically when they get too full  RatedFieldGrowth  Increases the field levels while keeping a given proportion between resources  Farmizzator  Attacks, raids or spies enemy villages  ResourceSender  Sends resources periodically  TroopMaker  Trains troo…</description>
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        <dc:date>2010-02-18T22:04:54+01:00</dc:date>
        <title>docs:nextversion:strategies:levelresources</title>
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        <description>Purpose  Sends resources across own villages to distribute them evenly  When to use    When to avoid    

FIXME Description goes here

Notes


	*  FIXME Notes go here

Syntax

This is a “server strategy” not a “village strategy”, and should be placed outside any &lt;village&gt;&lt;/village&gt; section.</description>
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        <dc:date>2010-02-17T21:42:27+01:00</dc:date>
        <title>docs:nextversion:strategies:settle</title>
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        <description>Purpose  To create a new village  When to use  When you want to automatically create a new village  When to avoid    

This strategy will send Settlers to the given target. It is useful for example when you are training the settlers and want to send them out as soon as possible to avoid having them killed by an unexpected incoming attack.</description>
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        <dc:date>2010-03-13T23:34:00+01:00</dc:date>
        <title>docs:nextversion:strategies:troopmanager</title>
        <link>http://www.villonanny.net/wiki/docs:nextversion:strategies:troopmanager?rev=1268523240&amp;do=diff</link>
        <description>FIXME: Draft for 2.4 alpha

Purpose  to manage troop movements in a village and between villagesWhen to use  when you want to send troops at a specific time to reinforce or attack or dodge attacksWhen to avoid  when you want to send very accurate timed waves or dodge close multiple waves or have multiple incoming attacks

The TroopManager strategy supports several modes of operation:</description>
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