Table of Contents
Strategy: ResourceSender
Uses your merchants to send resources between villages periodically or using clever wait as often as possible. You can specify if send less than available or to keep a minimum amount in the village for building or troop making. Note if keepresources is used it takes precedance over allow less so may send odd surplus amounts. Syntax<strategy class="ResourceSender" desc="DESCRIPTION" enabled="true" runWhile="RUNWHILE_UID" waitFor="WAITFOR_UID" uid="UID"> <options cleverWait="CLEVERWAIT" delayMinutes="DELAY" randomOrder="RANDOMORDER"/> <keepResources wood="WOODKEEP" clay="CLAYKEEP" iron="IRONKEEP" crop="CROPKEEP"/> <sendMerchant x="XCOORD" y="YCOORD" village="TARGETNAME" wood="WOOD" clay="CLAY" iron="IRON" crop="CROP" allowLess="ALLOWLESS"/> <sendMerchant x="XCOORD" y="YCOORD" village="TARGETNAME" wood="WOOD" clay="CLAY" iron="IRON" crop="CROP" allowLess="ALLOWLESS"/> <sendMerchant x="XCOORD" y="YCOORD" village="TARGETNAME" wood="WOOD" clay="CLAY" iron="IRON" crop="CROP" allowLess="ALLOWLESS"/> </strategy> Attributes and parameters
Examples<strategy class="ResourceSender" desc="Send Res" enabled="false" uid="1234567"> <options cleverWait="false" delayMinutes="120" randomOrder="false"/> <keepResources clay="500" crop="1000" iron="500" wood="500" /> <sendMerchant allowLess="false" wood="750" clay="750" iron="500" crop="250" x="0" y="0"/> </strategy> |
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