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docs:strategies:farmizzator [2009/07/02 14:11]
xtian
docs:strategies:farmizzator [2009/10/13 09:39] (current)
xtian
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-^Purpose  |to attack, raid or spy enemy villages at a given rate with the specified troops  |+^Purpose  |to attack, raid or spy enemy villages at a given rate with the specified troops, or to reinforce |
^When to use  |for farming weaker or abandoned villages  | ^When to use  |for farming weaker or abandoned villages  |
^When to avoid  |when the village is well defended or when the owner might get suspicious  | ^When to avoid  |when the village is well defended or when the owner might get suspicious  |
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<code xml> <code xml>
-<strategy class="Farmizzator" desc="DESCRIPTION" enabled="true" uid="UID">+<strategy class="Farmizzator" desc="DESCRIPTION" enabled="true
 +          runWhile="RUNWHILE_UID" waitFor="WAITFOR_UID" uid="UID">
<target village="TARGETNAME" x="XCOORD" y="YCOORD" movement="REINFORCE|RAID|ATTACK" <target village="TARGETNAME" x="XCOORD" y="YCOORD" movement="REINFORCE|RAID|ATTACK"
     spy="RESOURCES|DEFENSES" rate="RATE" item="CATA_TARGET1, CATA_TARGET2"/>      spy="RESOURCES|DEFENSES" rate="RATE" item="CATA_TARGET1, CATA_TARGET2"/>
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|DESCRIPTION  |some optional description of your choice  | |DESCRIPTION  |some optional description of your choice  |
 +|WAITFOR_UID  |See [[index|"Strategies"]]  |
 +|RUNWHILE_UID  |See [[index|"Strategies"]]  |
|UID  |Unique IDentifier. See [[index|"Strategies"]]  | |UID  |Unique IDentifier. See [[index|"Strategies"]]  |
|TARGETNAME  |The name of the target village  | |TARGETNAME  |The name of the target village  |
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==== Examples ==== ==== Examples ====
<code xml> <code xml>
-<strategy class="Farmizzator" desc="Farm Inactive Village" enabled="true">+<strategy class="Farmizzator" desc="Farm Inactive Village" enabled="true" uid="s2937">
<target x="-66" y="26" movement="raid" rate="4"/> <target x="-66" y="26" movement="raid" rate="4"/>
<troops type="Combattente" randomise="false">1400</troops> <troops type="Combattente" randomise="false">1400</troops>
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<code xml> <code xml>
-<strategy class="Farmizzator" desc="Farm TitusLand" enabled="true">+<strategy class="Farmizzator" desc="Farm TitusLand" enabled="true" uid="s2234">
<target village="TitusLand" movement="raid" rate="1"/> <target village="TitusLand" movement="raid" rate="1"/>
<troops type="Combattente" allowLess="true" min="50%">1200</troops> <troops type="Combattente" allowLess="true" min="50%">1200</troops>
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</code> </code>
<code xml> <code xml>
-<strategy class="Farmizzator" desc="Wipe TitusLand" enabled="true">+<strategy class="Farmizzator" desc="Wipe TitusLand" enabled="true" uid="s8852">
<target village="TitusLand" movement="attack" rate="20"/> <target village="TitusLand" movement="attack" rate="20"/>
<troops type="Fire Catapult" allowLess="false">10</troops> <troops type="Fire Catapult" allowLess="false">10</troops>


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