====== Strategy: QuestSolver ======
^Purpose | completes the initial quests |
^When to use | if starting a new account |
^When to avoid | if quests are already done |
This strategy solves the initial Quests which are offered right after the first login.
(see http://travian.wikia.com/wiki/Quests)
Two kind of further inputs are necessary:
* wished village name (more names can be defined one of them will be selected as village name randomly by the tool)
* buildings and positions (Beside the mines, the quests contains some basic buildings like Cranny, Granary, Warehouse etc... you can define the wished building position, if omitted nanny will select a position randomly)
**Notes**
There is a branch in Quest 19 Weapons or Dough, the current version can handle Economy only.
* Quest 1: Woodcutter
* Quest 2: Wheat
* Quest 3: Your village's name
* Quest 4: Other players
* Quest 5: Two Building Orders
* Quest 6: Messages
* Quest 7: Neighbors
* Quest 8: Huge Army
* Quest 9: One each!
* Quest 10: Coming Soon!
* Quest 11: Reports
* Quest 12: Everything to 1!
* Quest 13: Dove of Peace
* Quest 14: Cranny
* Quest 15: To two!
* Quest 16: Instructions
* Quest 17: Main Building
* Quest 18: Advanced!
* Quest 19: Weapons or Dough
* **Quest 19: Military**
* Quest 19: Economy
* **(M) Quest 20: Barracks**
* (E) Quest 20: Warehouse
* **(M) Quest 21: Train!**
* (E) Quest 21: Marketplace
* Quest 22: Everything to 2!
==== Syntax ====
RANDOM_VILLAGE_NAME_1
...
RANDOM_VILLAGE_NAME_N
...
==== Attributes and parameters ====
|RANDOM_VILLAGE_NAME_1..N| one or more wished village names (one of them is selected by the strategy randomly) |
|LOCALIZED_BUILDING_NAME| the building name in the server language |
|BUILDING_POSITION| the wished building position |
|DESCRIPTION |some optional description of your choice |
|WAITFOR_UID |See [[index|"Strategies"]] |
|RUNWHILE_UID |See [[index|"Strategies"]] |
|UID |Unique IDentifier. See [[index|"Strategies"]] |
|
==== Examples ====
Rome
Berlin
Paris
....