====== Strategy: QuestSolver ====== ^Purpose | completes the initial quests | ^When to use | if starting a new account | ^When to avoid | if quests are already done | This strategy solves the initial Quests which are offered right after the first login. (see http://travian.wikia.com/wiki/Quests) Two kind of further inputs are necessary: * wished village name (more names can be defined one of them will be selected as village name randomly by the tool) * buildings and positions (Beside the mines, the quests contains some basic buildings like Cranny, Granary, Warehouse etc... you can define the wished building position, if omitted nanny will select a position randomly) **Notes** There is a branch in Quest 19 Weapons or Dough, the current version can handle Economy only. * Quest 1: Woodcutter * Quest 2: Wheat * Quest 3: Your village's name * Quest 4: Other players * Quest 5: Two Building Orders * Quest 6: Messages * Quest 7: Neighbors * Quest 8: Huge Army * Quest 9: One each! * Quest 10: Coming Soon! * Quest 11: Reports * Quest 12: Everything to 1! * Quest 13: Dove of Peace * Quest 14: Cranny * Quest 15: To two! * Quest 16: Instructions * Quest 17: Main Building * Quest 18: Advanced! * Quest 19: Weapons or Dough * **Quest 19: Military** * Quest 19: Economy * **(M) Quest 20: Barracks** * (E) Quest 20: Warehouse * **(M) Quest 21: Train!** * (E) Quest 21: Marketplace * Quest 22: Everything to 2! ==== Syntax ==== RANDOM_VILLAGE_NAME_1 ... RANDOM_VILLAGE_NAME_N ... ==== Attributes and parameters ==== |RANDOM_VILLAGE_NAME_1..N| one or more wished village names (one of them is selected by the strategy randomly) | |LOCALIZED_BUILDING_NAME| the building name in the server language | |BUILDING_POSITION| the wished building position | |DESCRIPTION |some optional description of your choice | |WAITFOR_UID |See [[index|"Strategies"]] | |RUNWHILE_UID |See [[index|"Strategies"]] | |UID |Unique IDentifier. See [[index|"Strategies"]] | | ==== Examples ==== Rome Berlin Paris ....